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  • ...ducation, and inherent ability; if it were easy, everyone would do it. All magic is opposed, if not by the struggling of the victim, then by the contrarines ==Avenues Of Magic==
    28 KB (4,279 words) - 13:26, 30 December 2021
  • ...el that spell, and ''if'' they succeed at their skill roll to cast it. All magic is opposed, if not by the struggling of the victim, then by the contrarines ==Avenues Of Magic==
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  • ==Magic== There are hundreds of different styles of magic from various cultures and traditions around the world, but for the sake of
    7 KB (1,198 words) - 08:24, 4 July 2015
  • [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]] Rough Magic is a [[Kalos Mechanism]] game, released under a [https://creativecommons.or
    562 bytes (77 words) - 08:10, 5 February 2023
  • The world of ''Rough Magic'' is home to a variety of supernatural entities, and you can be one of them Below is a list of typical powers found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have a power not
    143 KB (21,669 words) - 11:54, 3 April 2024
  • This is a list of typical gifts found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have an gift not ...ter can cast spells of an arcane nature. See the [[Rough_Magic_4e_EN:Magic|Magic]] chapter for more details.
    21 KB (3,236 words) - 11:53, 3 April 2024
  • ...fic problem or accomplish a specific task. A character's skills in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have skills of 1 or 2. Fe ''Rough Magic'' divides skills into broad disciplines. This list of skills is not exhaust
    20 KB (2,935 words) - 11:54, 3 April 2024
  • [[Category:Rough Magic]]
    195 bytes (27 words) - 19:01, 6 April 2022
  • ...can pick up or how fast they can run. A character's attributes in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have attributes of 1 or 2 [[Category:Rough Magic]]
    26 KB (3,387 words) - 17:50, 31 May 2022
  • Now we come to the most complicated part of ''Rough Magic'': actions! There are a lot of rules here because we tried to address the m In the source material which ''Rough Magic'' seeks to emulate, main characters very rarely die. That being said, if th
    45 KB (7,250 words) - 11:53, 3 April 2024
  • Making up a ''Rough Magic'' character should only take about 30 minutes, once you are familiar with t The goal of ''Rough Magic'' is to help you have fun with your friends. If at all possible, try to ass
    31 KB (4,785 words) - 11:57, 3 April 2024
  • ...et-sur-Mer is the setting of Rough Magic, a film noir role-playing game of magic, mystery, and guns. Fog enshrouded cobblestone streets wind between Camaret For Rough Magic, we will gloss over the language issue unless it makes for an interesting s
    39 KB (6,379 words) - 11:54, 3 April 2024
  • ''Rough Magic'' is a Kalos Mechanism game. [[Category:Rough Magic]]
    585 bytes (84 words) - 13:03, 4 April 2022
  • ...er. She suspected her husband of cheating, and wanted to know for certain. Magic kind of certain. She was right, of course; most spouses who suspect have go ''Rough Magic'' is a role-playing game of magic, mystery, and guns in 1960s Europe. Think of a cross between [https://amzn.
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  • #REDIRECT [[Rough Magic 4e EN:Powers]]
    38 bytes (6 words) - 17:50, 31 March 2022
  • This is a list of typical gifts found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have a gift not l ...r Pool is equal to their Power Level ×2. See the [[Rough_Magic_3e_EN:Magic|Magic]] chapter for more details.
    18 KB (2,836 words) - 17:16, 15 December 2021
  • [[Image:Arrow_up_16x16.png|baseline|link=Rough_Magic]] [[Rough_Magic|Rough Magic]] [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]]
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  • ''Rough Magic'' divides skills into broad disciplines. This list of skills is not exhaust A knowledge of Medicine can be very useful in the violent world of ''Rough Magic''. Any medical procedure, from taking a person's temperature to performing
    18 KB (2,639 words) - 17:24, 15 December 2021
  • [[File:Rough_Magic_logo.png|right|frameless|250px|Rough Magic]] ''Rough Magic'' is a Kalos Mechanism game.
    756 bytes (112 words) - 21:22, 27 December 2021
  • ...er. She suspected her husband of cheating, and wanted to know for certain. Magic kind of certain. She was right, of course; most spouses who suspect have go ''Rough Magic'' is a role-playing game of magic, mystery, and guns in 1960s Europe. Think of a cross between [https://amzn.
    19 KB (3,055 words) - 06:40, 15 December 2021
  • Making up a ''Rough Magic'' character should only take about 15 minutes, once you are somewhat famili ...other player characters and add to the fun of the game. Realism in ''Rough Magic'', as in most games, takes a back seat to playability. Your character can b
    35 KB (5,478 words) - 20:25, 28 December 2021
  • A character's attributes in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have attributes within th ...urals#Supernatural_Traits|supernatural traits]] and/or [[Rough_Magic_3e_EN:Magic|the Occult skill]].
    17 KB (2,295 words) - 16:57, 15 December 2021
  • [[Image:Arrow_up_16x16.png|baseline|link=Rough_Magic]] [[Rough_Magic|Rough Magic]] [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]]
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  • ...obably be the only one of your kind that you know. In the world of ''Rough Magic'', ghosts, goblins, vampires, and werewolves don't travel in herds. There a This is a list of typical supernatural powers found in a ''Rough Magic'' game. Each supernatural power costs one character point. This list is not
    139 KB (21,644 words) - 19:24, 18 April 2022
  • Nothing physically prevents a character in ''Rough Magic'' from carrying weapons and driving vehicles: there is no character point c
    16 KB (2,214 words) - 13:29, 30 December 2021
  • Now we come to the most complicated part of ''Rough Magic'': actions! There are a lot of rules here because we tried to address the m If you can play a fun game of ''Rough Magic'' without referring to these rules, you should. Applying your best judgemen
    51 KB (8,100 words) - 14:15, 30 December 2021
  • ...et-sur-Mer is the setting of Rough Magic, a film noir role-playing game of magic, mystery, and guns. Fog enshrouded cobblestone streets wind between Camaret For Rough Magic, we will gloss over the language issue unless it makes for an interesting s
    31 KB (5,079 words) - 20:18, 11 December 2021
  • A character's attributes in ''Rough Magic'' are normally ranked on a scale from 1 to 10. The tables below provide val If the character is a supernatural creature or they can invoke the power of magic, the character's Power Level determines the potency of their supernatural a
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  • All magic in ''Warlords Of Kruhl'' is either arcane or sacred. Spell casters do not h ...e casters, with one exception: restoration magic. Arcane casters can't use magic to heal or to restore lost attributes.
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  • All magic in ''Warlords Of Kruhl'' is either arcane or sacred. Spell casters do not h ...e casters, with one exception: restoration magic. Arcane casters can't use magic to heal or to restore lost attributes.
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  • [[Category:Rough Magic]]
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  • ...er is a LibreOffice spreadsheet intended to facilitate creation of ''Rough Magic'' characters. It may or may not work with Excel if converted to that format [[Category:Rough Magic]]
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  • ...er is a LibreOffice spreadsheet intended to facilitate creation of ''Rough Magic'' characters. It may or may not work with Excel if converted to that format
    1 KB (152 words) - 12:07, 15 December 2021

Page text matches

  • [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]] Rough Magic is a [[Kalos Mechanism]] game, released under a [https://creativecommons.or
    562 bytes (77 words) - 08:10, 5 February 2023
  • [[File:Rough_Magic_logo.png|right|frameless|250px|Rough Magic]] ''Rough Magic'' is a Kalos Mechanism game.
    756 bytes (112 words) - 21:22, 27 December 2021
  • [[Image:Arrow_up_16x16.png|baseline|link=Rough_Magic]] [[Rough_Magic|Rough Magic]] [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]]
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  • [[Image:Arrow_up_16x16.png|baseline|link=Rough_Magic]] [[Rough_Magic|Rough Magic]] [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]]
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  • ''Rough Magic'' is a Kalos Mechanism game. [[Category:Rough Magic]]
    585 bytes (84 words) - 13:03, 4 April 2022
  • ...er is a LibreOffice spreadsheet intended to facilitate creation of ''Rough Magic'' characters. It may or may not work with Excel if converted to that format [[Category:Rough Magic]]
    1 KB (154 words) - 13:01, 18 February 2022
  • #REDIRECT [[Rough Magic 4e EN:Powers]]
    38 bytes (6 words) - 17:50, 31 March 2022
  • All magic in ''Warlords Of Kruhl'' is either arcane or sacred. Spell casters do not h ...e casters, with one exception: restoration magic. Arcane casters can't use magic to heal or to restore lost attributes.
    2 KB (416 words) - 08:24, 13 April 2022
  • ...er is a LibreOffice spreadsheet intended to facilitate creation of ''Rough Magic'' characters. It may or may not work with Excel if converted to that format
    1 KB (152 words) - 12:07, 15 December 2021
  • [[Category:Rough Magic]]
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  • ...JazzWizardry|JazzWizardry]], magic in JazzSorcery is of a personal nature: magic is powerful, but it is also difficult and dangerous.
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  • [[Category:Rough Magic]]
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  • ...zSorcery]], magic in JazzWizardry is of an academic but flamboyant nature: magic requires great study to master, but can be used with relative safety and co
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  • *[[Warlords_Of_Kruhl_3e_EN:Magic|Magic]]
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  • *[[WaRP:Magic| Magic]]
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  • *[[Warlords_Of_Kruhl_4e_EN:Magic|Magic]]
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  • ...ND]]''' -- A fast-playing darker fantasy role-playing game without healing magic. *'''[[Rough Magic]]''' -- A rules-light game of magic, mystery, and guns in 1960s Europe. Released under a Creative Commons licen
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  • ==Magic== There are hundreds of different styles of magic from various cultures and traditions around the world, but for the sake of
    7 KB (1,198 words) - 08:24, 4 July 2015
  • All magic in ''Warlords Of Kruhl'' is either arcane or sacred. Spell casters do not h ...e casters, with one exception: restoration magic. Arcane casters can't use magic to heal or to restore lost attributes.
    11 KB (1,809 words) - 13:25, 30 December 2021
  • ...ass="aligncenter" |[[File:Rough_Magic_cover.jpg|frameless|200px|link=Rough Magic]]
    1,001 bytes (126 words) - 17:02, 3 February 2023
  • ...on the darker side of fantasy, with no possibility to heal damage through magic. The rules have an emphasis on getting an output quickly, and keeping playe
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  • ...amina, and it would be spent the same way as Fatigue, just with the use of magic or other non-physical Abilities, 1 point for a Simple Action activation or ...racters with a Resolve of 1 or less). Finally, the character can also push magic or abilities the same way they can physical actions and gain temporary Ener
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  • ===Magic=== With Magic a Practitioner channels, by use of spells, foci, or innate abilities, an ex
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  • ...tasy and sci-fi games, and involves a special skill being added (typically Magic, or Psionics, or something along those lines). In this case, the activation ...es care of that. Properties that do not have real world counterparts, like Magic or Chaos would have to be defined by the GM. Below is a non-exhaustive list
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  • ...el that spell, and ''if'' they succeed at their skill roll to cast it. All magic is opposed, if not by the struggling of the victim, then by the contrarines ==Avenues Of Magic==
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  • ...ducation, and inherent ability; if it were easy, everyone would do it. All magic is opposed, if not by the struggling of the victim, then by the contrarines ==Avenues Of Magic==
    28 KB (4,279 words) - 13:26, 30 December 2021
  • ...ese streets. The Arts Thaumaturgik rule all aspects of life in The City of Magic, from the basest peddler in the meanest alleyway to Its complex, incestuous ...being used in it, this is a city created by, and sustained by, the use of Magic in all aspects of Its life. Forget that "European Middle-Ages/Ren-Faire" vi
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  • ...er. She suspected her husband of cheating, and wanted to know for certain. Magic kind of certain. She was right, of course; most spouses who suspect have go ''Rough Magic'' is a role-playing game of magic, mystery, and guns in 1960s Europe. Think of a cross between [https://amzn.
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  • ==Magic Resistance== ...ed on Presence. Unlike other skills, characters may not buy Expertise with Magic Resistance (however, some creatures have it naturally).
    25 KB (3,904 words) - 17:16, 15 December 2021
  • This is a list of typical gifts found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have an gift not ...ter can cast spells of an arcane nature. See the [[Rough_Magic_4e_EN:Magic|Magic]] chapter for more details.
    21 KB (3,236 words) - 11:53, 3 April 2024
  • ...a magical object, the sorcerer learns the general purpose of the object's magic, and has a rough idea of how to activate it. ...10 m). Repel Undead requires a successful Occult (Presence) roll against a Magic Resistance (Presence) roll of each undead creature within range. If the pri
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  • ...ombatStatistics.htm#armorClass">Armor Class]] and is granted by a spell or magic effect that makes attacks veer off harmlessly. Deflection bonuses stack wit ...blows and other ill effects. Dodge bonuses are never granted by spells or magic items. Any situation or effect (except wearing armor) that negates a charac
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  • | class="aligncenter" |[[Media:D6_Magic_weg51024OGL.pdf|D6 Magic]]
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  • They are willing to use Tech or Magic or Anything Else, they just don't have any.
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  • This is a list of typical gifts found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have a gift not l ...r Pool is equal to their Power Level ×2. See the [[Rough_Magic_3e_EN:Magic|Magic]] chapter for more details.
    18 KB (2,836 words) - 17:16, 15 December 2021
  • ...n cast spells of an arcane nature. See the [[Warlords_Of_Kruhl_4e_EN:Magic|Magic]] chapter for more details. ...an cast spells of a sacred nature. See the [[Warlords_Of_Kruhl_4e_EN:Magic|Magic]] chapter for more details.
    20 KB (3,125 words) - 11:55, 3 April 2024
  • A character's attributes in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have attributes within th ...urals#Supernatural_Traits|supernatural traits]] and/or [[Rough_Magic_3e_EN:Magic|the Occult skill]].
    17 KB (2,295 words) - 16:57, 15 December 2021
  • ...walking dead. (Well, shambling, mostly.) Zombies are corpses reanimated by magic or mad science, minions for evil sorcerers and similar foes.
    6 KB (742 words) - 08:36, 6 September 2011
  • ''Rough Magic'' divides skills into broad disciplines. This list of skills is not exhaust A knowledge of Medicine can be very useful in the violent world of ''Rough Magic''. Any medical procedure, from taking a person's temperature to performing
    18 KB (2,639 words) - 17:24, 15 December 2021
  • * Magic-eating sword (+2) ...ptional quality. For example, if a character creates a wall of stone (with magic, let's say), the defense bonus of the wall would usually be equal to the ch
    12 KB (1,970 words) - 10:04, 14 January 2023
  • ...fic problem or accomplish a specific task. A character's skills in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have skills of 1 or 2. Fe ''Rough Magic'' divides skills into broad disciplines. This list of skills is not exhaust
    20 KB (2,935 words) - 11:54, 3 April 2024
  • ...et-sur-Mer is the setting of Rough Magic, a film noir role-playing game of magic, mystery, and guns. Fog enshrouded cobblestone streets wind between Camaret For Rough Magic, we will gloss over the language issue unless it makes for an interesting s
    31 KB (5,079 words) - 20:18, 11 December 2021
  • Making up a ''Rough Magic'' character should only take about 15 minutes, once you are somewhat famili ...other player characters and add to the fun of the game. Realism in ''Rough Magic'', as in most games, takes a back seat to playability. Your character can b
    35 KB (5,478 words) - 20:25, 28 December 2021
  • ...can pick up or how fast they can run. A character's attributes in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have attributes of 1 or 2 [[Category:Rough Magic]]
    26 KB (3,387 words) - 17:50, 31 May 2022
  • ...er. She suspected her husband of cheating, and wanted to know for certain. Magic kind of certain. She was right, of course; most spouses who suspect have go ''Rough Magic'' is a role-playing game of magic, mystery, and guns in 1960s Europe. Think of a cross between [https://amzn.
    21 KB (3,518 words) - 12:00, 3 April 2024
  • Making up a ''Rough Magic'' character should only take about 30 minutes, once you are familiar with t The goal of ''Rough Magic'' is to help you have fun with your friends. If at all possible, try to ass
    31 KB (4,785 words) - 11:57, 3 April 2024
  • ...r substance to be sensed must be chosen when this gift is purchased: sense magic, sense metal, sense temporal anomalies, and so on. ...with Mage Sight is being spied upon by an astral traveler or someone using magic, they may use an anytime action to attempt a moderately difficult (DV {{KM4
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  • ...et-sur-Mer is the setting of Rough Magic, a film noir role-playing game of magic, mystery, and guns. Fog enshrouded cobblestone streets wind between Camaret For Rough Magic, we will gloss over the language issue unless it makes for an interesting s
    39 KB (6,379 words) - 11:54, 3 April 2024
  • ...a character's defense roll, unless the attack is [[Warlords_Of_Kruhl_3e_EN:Magic#Magic_In_Combat|unnatural]]. ...atures, and armor made from cold iron provides a defense bonus against all magic attacks.
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  • A character's attributes in ''Rough Magic'' are normally ranked on a scale from 1 to 10. The tables below provide val If the character is a supernatural creature or they can invoke the power of magic, the character's Power Level determines the potency of their supernatural a
    26 KB (3,461 words) - 21:18, 27 December 2021
  • ...emic use. Casting spells is covered in the [[Warlords_Of_Kruhl_3e_EN:Magic|Magic]] chapter.
    16 KB (2,465 words) - 17:25, 15 December 2021
  • No one knows what or who caused the Blight. No medicine or magic was proof against it, and all who caught it died within a few months. Some ==Magic==
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  • No one knows what or who caused the Blight. No medicine or magic was proof against it, and all who caught it died within a few months. Some ==Magic==
    32 KB (5,325 words) - 14:06, 21 June 2021
  • ...cialty bonus to Coordination tests where such things would be useful, from magic tricks to picking pockets.
    9 KB (1,390 words) - 08:25, 6 September 2011
  • ...r two word descriptor of what powers their abilities. Typical examples are magic, technology, psychic, alien biology, and martial arts. In a realistic war g
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  • ...ending on whether they are walking, swimming, or jumping), or they may use magic to move up to the distance that the spell allows. With the GM's permission, | class="alignleft"|Magic Resistance (Presence)
    47 KB (7,477 words) - 14:14, 30 December 2021
  • ...mor. It could be a radical new engineering principle, better materials, or magic, but the hardened component effectively reduces the severity of an appropri
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  • ...how high their aspect bonuses are. These abilities might be the result of magic, mutation, specialized training, or some other source. When you record a "w ...y dice that roll ones, or a cursed amulet which makes the wearer immune to magic but which forces them to re-roll any dice that roll sixes.
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  • Nothing physically prevents a character in ''Rough Magic'' from carrying weapons and driving vehicles: there is no character point c
    16 KB (2,214 words) - 13:29, 30 December 2021
  • Now we come to the most complicated part of ''Rough Magic'': actions! There are a lot of rules here because we tried to address the m If you can play a fun game of ''Rough Magic'' without referring to these rules, you should. Applying your best judgemen
    51 KB (8,100 words) - 14:15, 30 December 2021
  • ...s a map of events and people and governments and starships and beliefs and magic spells and battle tactics and... well, everything that makes up a world, su ...to be casting spells. If she is a sorceress, understand the game's idea of magic. Not only does this keep you from dragging the pace of the game to a crawl
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  • Now we come to the most complicated part of ''Rough Magic'': actions! There are a lot of rules here because we tried to address the m In the source material which ''Rough Magic'' seeks to emulate, main characters very rarely die. That being said, if th
    45 KB (7,250 words) - 11:53, 3 April 2024
  • ==Magic And The Supernatural== ...thological tradition. Anything which appears to be caused by gods, demons, magic, or witchcraft can safely be assumed to be the result of posthuman abilitie
    51 KB (7,941 words) - 12:00, 2 April 2022
  • ==Magic And The Supernatural== ...thological tradition. Anything which appears to be caused by gods, demons, magic, or witchcraft can safely be assumed to be the result of posthuman abilitie
    51 KB (7,942 words) - 07:56, 15 September 2020
  • | class="alignleft"|Magic Resistance (Presence)
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  • ...resenting the way the character understands the power (ch'i pool, ki pool, magic pools, mana pools, and so forth). Regardless of their names, the pools work
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  • The world of ''Rough Magic'' is home to a variety of supernatural entities, and you can be one of them Below is a list of typical powers found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have a power not
    143 KB (21,669 words) - 11:54, 3 April 2024
  • ...er than, "I'm agile; I come from a wealthy British family; and I dabble in magic"? Some signs are not always apparent. They might appear when you use the tr
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  • | class="alignleft"|magic missile
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  • '''Magic''' (Willpower): You can cast spells to create magical effects. Most spells ...with heads-up displays, amulets, goggles, or the like. They might also be magic items like crystal balls, scrying mirrors, and so forth.
    63 KB (10,351 words) - 07:57, 10 November 2011
  • ...attack which affects them normally while they are intangible (fire, iron, magic, etc.). ...substance to be sensed must be chosen when this power is purchased: sense magic, sense metal, sense temporal anomalies, and so on.
    137 KB (20,386 words) - 11:56, 3 April 2024
  • ...ck type which affects them normally while they are intangible (fire, iron, magic, etc.). ...tance that to be sensed must be chosen when this power is purchased: sense magic, sense metal, sense temporal anomalies, and so on. Obtaining detailed infor
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  • ===What, no Super Powers/Magic/Psionics?=== The ability to palm items, fool the eye, perform magic tricks, etc.
    79 KB (11,452 words) - 09:55, 7 June 2022
  • ...ck type which affects them normally while they are intangible (fire, iron, magic, etc.). ...tance that to be sensed must be chosen when this power is purchased: sense magic, sense metal, sense temporal anomalies, and so on. Obtaining detailed infor
    149 KB (22,777 words) - 11:56, 3 April 2024
  • ...obably be the only one of your kind that you know. In the world of ''Rough Magic'', ghosts, goblins, vampires, and werewolves don't travel in herds. There a This is a list of typical supernatural powers found in a ''Rough Magic'' game. Each supernatural power costs one character point. This list is not
    139 KB (21,644 words) - 19:24, 18 April 2022
  • ===Magic and the Supernatural=== ...thological tradition. Anything which appears to be caused by gods, demons, magic, or witchcraft can safely be assumed to be the result of posthuman abilitie
    80 KB (12,733 words) - 18:38, 14 April 2021
  • Magic and social interaction are the two main focuses of ice elven society. Appea
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  • ...ment of technologies so advanced that they are barely distinguishable from magic, while others have honed their minds and bodies in ways inconceivable to an ...ght be attacked when their equipment is unavailable, or a character with a magic ring might be powerless if they are made to doubt their worthiness to wield
    58 KB (9,279 words) - 14:11, 18 February 2022
  • ...lues_2e_EN:Powers#Super Senses|Super Sense]], such as Danger Sense, Detect Magic, or ESP. If so, this must be specified when this power is purchased. ...ial, or energy. The player must choose the specific type of detect: detect magic, detect metal, detect temporal anomalies, etc.
    168 KB (26,164 words) - 18:48, 14 April 2021
  • ...andard Blast is a "fireball" spell might cast a "lightning bolt" spell, a "magic bullet" spell, and so on. ...specific unifying theme'''. Some typical unifying themes are trick arrows, magic spells, and high-tech armor. The player can pick any unifying theme they li
    134 KB (20,291 words) - 16:50, 19 April 2024
  • ...bstance to be detected must be chosen when this power is purchased: detect magic, detect metal, detect temporal anomalies, and so on. Using Detect [Element] ...tance that to be sensed must be chosen when this power is purchased: sense magic, sense metal, sense temporal anomalies, and so on. Obtaining detailed infor
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  • ...visible to all Sense Groups except Special (e.g., Detect Invisible, Detect Magic, etc.)
    74 KB (11,164 words) - 09:53, 7 June 2022
  • ...ment of technologies so advanced that they are barely distinguishable from magic, while others have honed their minds and bodies in ways inconceivable to an
    47 KB (7,383 words) - 11:53, 3 April 2024
  • ...ment of technologies so advanced that they are barely distinguishable from magic, while others have honed their minds and bodies in ways inconceivable to an
    51 KB (8,343 words) - 17:55, 14 April 2021
  • ...or a price, and there are copious manuals on the proper art and science of magic, psychic powers, and UFOology. If the customer is observant, she may spot O
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