Search results

Jump to: navigation, search
  • ...sufficient. For more outlandish games, [[Jazz 3.0#Genre_modules|additional rules]] may be necessary (or you can just wing it). Each setting will have specific rules which apply only to that genre. These are called "genre conventions".
    27 KB (3,932 words) - 09:26, 5 July 2017
  • ...sufficient. For more outlandish games, [[Jazz 2.2#Genre_modules|additional rules]] may be necessary (or you can just wing it). [[Category:Core rules]]
    82 KB (11,847 words) - 06:52, 12 April 2019
  • *[[Bulletproof_Blues_3e_EN:Contents | Core Rules (English)]] *[[Bulletproof_Blues_2e_EN:Contents | Core Rules (English)]]
    889 bytes (125 words) - 09:18, 17 March 2020
  • Welcome to ''Bulletproof Blues'': a "rules light" superhero roleplaying game set in the universe of Kalos Comics. If y ...a cultist in World Of Warcraft to let you pass by without a fight. If the rules of the game do not allow for the possibility that a conflict ''could'' be r
    30 KB (4,469 words) - 15:19, 18 October 2017
  • ...'should'' be able to do, rather than on doing everything the letter of the rules permit. If all of the characters have their own specialties, then they can *Sobriquet: what is the character's core identity?
    51 KB (8,401 words) - 15:20, 18 October 2017
  • ...l if a situation arises that we did not anticipate. You should treat these rules as examples, not as restrictions on your own sense of fun and fair play. <center>'''Don't use the rules unless you need to.'''</center>
    111 KB (16,874 words) - 11:42, 25 October 2017
  • *[[ZeroSpace_3e_EN:Contents | Core Rules (English)]]
    222 bytes (26 words) - 13:38, 26 May 2019
  • ...a cultist in World Of Warcraft to let you pass by without a fight. If the rules of the game do not allow for the possibility that a conflict ''could'' be r ...player attempts is successful. Improv theatre is fun, but there aren't any rules like this. As Drew Carey described "Whose Line Is It Anyway?", it's "the sh
    19 KB (2,836 words) - 07:02, 9 July 2019
  • '''GM:''' "Game Moderator". The person adjudicating the rules, presenting the plot and deciding the outcomes after the PCs make their cho ...nd being a cool, competent guy who can handle himself adroitly is fun. One core element of gaming is escapism, and easy victory is a nice escape.
    54 KB (9,756 words) - 10:21, 9 June 2019
  • ...is free to use or ignore the published material as they see fit, the core rules and supplements for ''Bulletproof Blues'' take place in the world-famous un ...s intruding upon our own. It's not "magic": it's simply a different set of rules.
    80 KB (12,731 words) - 15:27, 18 October 2017
  • ...sufficient. For more outlandish games, [[Jazz 4.1#Genre_modules|additional rules]] may be helpful (or you can just wing it). [[Category:Core rules]]
    29 KB (4,386 words) - 18:46, 14 July 2018
  • ==The Core Mechanic== ...ying multipliers to real-world values (such as weight or distance), normal rules of math apply instead. A creature whose size doubles (thus multiplying its
    27 KB (3,817 words) - 08:14, 20 April 2016
  • He rules for 46 years. His oldest son, Alexander II continues his reign, but is assa '''3150''' - Imperial homeworld moved from Terra to Thamber, in the Core Worlds, by Empress Charlotte II
    24 KB (3,737 words) - 16:40, 11 August 2016
  • ...tions to the [[ZeroSpace_3e_EN:Actions#Combining_Effort|Combining Effort]] rules. Combining Effort does not provide any additional benefit: larger starships ...e_EN:Actions#SIDEBAR:_Margin_Of_Success_.28Optional.29|margin of success]] rules) is temporarily subtracted from its Endurance. A ship which has been reduce
    29 KB (4,419 words) - 17:38, 13 November 2019
  • ...a cultist in World Of Warcraft to let you pass by without a fight. If the rules of the game do not allow for the possibility that a conflict ''could'' be r ...player attempts is successful. Improv theatre is fun, but there aren't any rules like this. As Drew Carey described "Whose Line Is It Anyway?", it's "the sh
    21 KB (3,411 words) - 07:03, 9 July 2019
  • ...Thaumaturgy skill roll in order to create or invoke a magical effect. The core game mechanic for casting spells is the same as for any other action: the p ...ic_3e_EN:Actions#SIDEBAR:_Margin_Of_Success_(Optional)|margin of success]] rules, the attacker may read the target's memories if the attacker achieves a mar
    48 KB (7,380 words) - 11:27, 24 November 2019
  • ...a cultist in World Of Warcraft to let you pass by without a fight. If the rules of the game do not allow for the possibility that a conflict ''could'' be r ...player attempts is successful. Improv theatre is fun, but there aren't any rules like this. As Drew Carey described "Whose Line Is It Anyway?", it's "the sh
    17 KB (2,506 words) - 07:03, 9 July 2019
  • ...sufficient. For more outlandish games, [[Jazz 4.0#Genre_modules|additional rules]] may be helpful (or you can just wing it). [[Category:Core rules]]
    28 KB (4,254 words) - 19:40, 2 May 2018
  • ...ce an ogre in World Of Warcraft to let you pass by without a fight. If the rules of the game do not allow for the possibility that a conflict ''could'' be r ...player attempts is successful. Improv theatre is fun, but there aren't any rules like this. It's fun, but it's not a game, and therefore it's not a roleplay
    22 KB (3,325 words) - 10:20, 17 March 2020
  • ...'should'' be able to do, rather than on doing everything the letter of the rules permit. If all of the characters have their own specialties, then they can *'''Epithet:''' what is the character's core identity?
    59 KB (9,417 words) - 10:16, 4 March 2020

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)