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  • ...acter points total on [[ZeroSpace_3e_EN:Esoteric_Orders|esoteric powers]], gifts, and [[ZeroSpace_3e_EN:Aliens|alien traits]]. ==Typical Gifts==
    15 KB (2,444 words) - 13:34, 9 July 2019
  • ...racter point. We suggest spending no more than 5 character points total on gifts and [[Rough_Magic_3e_EN:Supernaturals|supernatural traits]]. ==Typical Gifts==
    13 KB (2,119 words) - 13:24, 9 July 2019
  • ...costs one character point. We suggest spending about 5 character points on gifts. ==Typical Gifts==
    21 KB (3,287 words) - 07:17, 25 July 2019
  • 35 bytes (5 words) - 16:43, 24 March 2019

Page text matches

  • Some powers and gifts allow a character to add their Power Level to a skill roll. If the characte
    15 KB (2,143 words) - 17:24, 11 August 2019
  • ...acter points total on [[ZeroSpace_3e_EN:Esoteric_Orders|esoteric powers]], gifts, and [[ZeroSpace_3e_EN:Aliens|alien traits]]. ==Typical Gifts==
    15 KB (2,444 words) - 13:34, 9 July 2019
  • ...you have [[ZeroSpace_3e_EN:Aliens|alien traits]], [[ZeroSpace_3e_EN:Gifts|gifts]], or [[ZeroSpace_3e_EN:Esoteric_Orders|esoteric powers]], in which case we
    19 KB (2,796 words) - 14:10, 12 June 2019
  • ...er worked out, then you can start buying attributes, skills, alien traits, gifts, and esoteric powers which are appropriate to the character concept you hav *Gifts: what gives the character an edge over most normal people?
    35 KB (5,395 words) - 11:12, 12 June 2019
  • *[[ZeroSpace_3e_DE:Gifts|Gaben]]
    2 KB (206 words) - 16:19, 24 March 2019
  • ...ore than 5 character points total on alien traits, [[ZeroSpace_3e_EN:Gifts|gifts]], and [[ZeroSpace_3e_EN:Esoteric_Orders|esoteric powers]]. If the character already has this as a [[ZeroSpace_3e_EN:Gifts#Fascinating|gift]], there is no benefit to purchasing this trait: the benef
    44 KB (6,242 words) - 15:24, 28 July 2019
  • Some powers and gifts allow a character to add their Power Level to a skill roll. If the characte #[[ZeroSpace_3e_EN:Gifts#Underwater_Combat|Underwater Combat]]
    51 KB (8,115 words) - 18:58, 4 August 2019
  • ...total on [[ZeroSpace_3e_EN:Aliens|alien traits]], [[ZeroSpace_3e_EN:Gifts|gifts]], and esoteric powers.
    46 KB (7,224 words) - 07:04, 24 September 2019
  • *[[Rough Magic_3e_EN:Gifts|Gifts]]
    1 KB (188 words) - 20:02, 3 May 2019
  • *[[Bulletproof_Blues_3e_EN:Gifts|Gifts]]
    2 KB (320 words) - 20:32, 31 May 2019
  • | class="alignleft"|Characters without the [[ZeroSpace_3e_EN:Gifts#Zero-G_Combat|Zero-G Combat]] gift incur a penalty die on all rolls until t
    29 KB (4,411 words) - 12:20, 14 August 2019
  • ...of the character worked out, then you can start buying attributes, skills, gifts, and supernatural traits which are appropriate to the character concept you *Gifts: what gives the character an edge over most normal people?
    37 KB (5,817 words) - 11:12, 12 June 2019
  • ...racter point. We suggest spending no more than 5 character points total on gifts and [[Rough_Magic_3e_EN:Supernaturals|supernatural traits]]. ==Typical Gifts==
    13 KB (2,119 words) - 13:24, 9 July 2019
  • ...pending no more than 5 character points total on [[Rough_Magic_3e_EN:Gifts|gifts]] and supernatural traits.
    14 KB (2,261 words) - 07:04, 24 September 2019
  • ...s value. "Supernatural powers" may also refer to [[Rough_Magic_3e_EN:Gifts|gifts]]. If the target of the summoning spell can cast magic of its own, the diff
    49 KB (7,427 words) - 07:05, 24 September 2019
  • ...of the character worked out, then you can start buying attributes, skills, gifts, and powers which are appropriate to the character concept you have in mind *Gifts: what gives the character an edge over most normal people?
    59 KB (9,405 words) - 10:33, 24 September 2019
  • Some powers and gifts allow a character to add their Power Level to a skill roll. If the characte
    17 KB (2,356 words) - 10:44, 24 September 2019
  • ...costs one character point. We suggest spending about 5 character points on gifts. ==Typical Gifts==
    21 KB (3,287 words) - 07:17, 25 July 2019
  • ...ower is activated. With the GM's approval, even the character's skills and gifts might be changed. ...n with unpredictable results. With the GM's approval, even the character's gifts and powers might be changed.
    184 KB (28,283 words) - 12:22, 1 October 2019
  • ..._Blues_3e_EN:Powers#Flight|Flight]], or with the [[Bulletproof_Blues_3e_EN:Gifts#Vehicles|Vehicles]] gift. However, any character with the appropriate backg
    22 KB (2,924 words) - 07:25, 12 August 2019

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