Search results

Jump to: navigation, search

Page title matches

  • ==Magic== There are hundreds of different styles of magic from various cultures and traditions around the world, but for the sake of
    7 KB (1,198 words) - 08:24, 4 July 2015
  • [[Image:Arrow_up_16x16.png|baseline|link=Rough_Magic]] [[Rough_Magic|Rough Magic]] [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]]
    1 KB (188 words) - 20:02, 3 May 2019
  • ''Rough Magic'' divides skills into broad disciplines. This list of skills is not exhaust | class="alignleft"|Cheating at cards, pickpocketing, shoplifting, stage magic
    18 KB (2,755 words) - 20:03, 25 October 2019
  • [[File:Rough_Magic_logo.png|right|frameless|250px|Rough Magic]] ''Rough Magic'' is a Kalos Mechanism game.
    714 bytes (106 words) - 13:42, 26 May 2019
  • ...er. She suspected her husband of cheating, and wanted to know for certain. Magic kind of certain. She was right, of course; most spouses who suspect have go ''Rough Magic'' is a role-playing game of magic, mystery, and guns in 1960s Europe. Think of a cross between [https://www.a
    21 KB (3,411 words) - 07:03, 9 July 2019
  • Making up a ''Rough Magic'' character should only take about 15 minutes, once you are somewhat famili ...other player characters and add to the fun of the game. Realism in ''Rough Magic'', as in most games, takes a back seat to playability. Your character can b
    37 KB (5,817 words) - 11:12, 12 June 2019
  • A character's attributes in ''Rough Magic'' are ranked on a scale from 1 to 10. Most people have attributes within th ...urals#Supernatural_Traits|supernatural traits]] and/or [[Rough_Magic_3e_EN:Magic|the Thaumaturgy skill]].
    15 KB (2,146 words) - 17:26, 11 August 2019
  • This is a list of typical gifts found in a ''Rough Magic'' game. This list is not exhaustive. A character may well have a gift not l The character can occasionally produce small but useful bits of magic. The character begins each game with one extra [[Rough_Magic_3e_EN:Actions#
    13 KB (2,119 words) - 11:11, 24 November 2019
  • ...obably be the only one of your kind that you know. In the world of ''Rough Magic'', ghosts, goblins, vampires, and werewolves don't travel in herds. There a This is a list of typical supernatural traits found in a ''Rough Magic'' game. Each supernatural trait costs one character point. This list is not
    14 KB (2,197 words) - 18:52, 13 November 2019
  • Nothing physically prevents a character in ''Rough Magic'' from carrying weapons and driving vehicles: there is no character point c
    16 KB (2,237 words) - 18:54, 11 November 2019
  • Now we come to the most complicated part of ''Rough Magic'': actions! There are a lot of rules here because we tried to address the m If you can play a fun game of ''Rough Magic'' without referring to these rules, you should. Applying your best judgemen
    52 KB (8,245 words) - 11:20, 24 November 2019
  • A character's attributes in ''Rough Magic'' are normally ranked on a scale from 1 to 10. The tables below provide val If the character is a supernatural creature or they can invoke the power of magic, the character's Power Level determines the potency of their supernatural a
    29 KB (3,917 words) - 17:27, 11 August 2019
  • ...er is a LibreOffice spreadsheet intended to facilitate creation of ''Rough Magic'' characters. It may or may not work with Excel if converted to that format
    1 KB (162 words) - 16:13, 24 March 2019
  • ...rd as performing a mundane activity; if it were, everyone would do it. All magic is opposed, if not by the struggling of the victim, then by the contrarines ==Avenues Of Magic==
    48 KB (7,380 words) - 11:27, 24 November 2019
  • ...et-sur-Mer is the setting of Rough Magic, a film noir role-playing game of magic, mystery, and guns. Fog enshrouded cobblestone streets wind between Camaret For Rough Magic, we will gloss over the language issue unless it makes for an interesting s
    31 KB (5,077 words) - 13:24, 24 March 2019
  • [[File:Rough_Magic_cover.jpg|right|frameless|250px|Rough Magic]] ==Rough Magic, Third Edition==
    178 bytes (25 words) - 20:03, 3 May 2019

Page text matches

  • *'''[[Rough Magic]]''' -- A rules-light game of magic, mystery, and guns in 1960s Europe. Released under a Creative Commons licen
    2 KB (407 words) - 20:17, 6 October 2019
  • ...cialty bonus to Coordination tests where such things would be useful, from magic tricks to picking pockets.
    9 KB (1,390 words) - 08:25, 6 September 2011
  • '''Magic''' (Willpower): You can cast spells to create magical effects. Most spells ...with heads-up displays, amulets, goggles, or the like. They might also be magic items like crystal balls, scrying mirrors, and so forth.
    63 KB (10,351 words) - 07:57, 10 November 2011
  • ...walking dead. (Well, shambling, mostly.) Zombies are corpses reanimated by magic or mad science, minions for evil sorcerers and similar foes.
    6 KB (742 words) - 08:36, 6 September 2011
  • ...zSorcery]], magic in JazzWizardry is of an academic but flamboyant nature: magic requires great study to master, but can be used with relative safety and co
    1 KB (150 words) - 07:58, 6 July 2017
  • ...JazzWizardry|JazzWizardry]], magic in JazzSorcery is of a personal nature: magic is powerful, but it is also difficult and dangerous.
    991 bytes (141 words) - 18:15, 11 July 2017
  • ...ter how high their descriptors are. These abilities might be the result of magic, mutation, specialized training, or some other source. These "fringe descri
    27 KB (3,932 words) - 09:26, 5 July 2017
  • ===What, no Super Powers/Magic/Psionics?=== The ability to palm items, fool the eye, perform magic tricks, etc.
    82 KB (11,847 words) - 06:52, 12 April 2019
  • ...visible to all Sense Groups except Special (e.g., Detect Invisible, Detect Magic, etc.)
    77 KB (11,514 words) - 19:03, 27 May 2019
  • ...ment of technologies so advanced that they are barely distinguishable from magic, while others have honed their minds and bodies in ways inconceivable to an
    51 KB (8,401 words) - 15:20, 18 October 2017
  • ...lues_2e_EN:Powers#Super Senses|Super Sense]], such as Danger Sense, Detect Magic, or ESP. If so, this must be specified when this power is purchased. ...ial, or energy. The player must choose the specific type of detect: detect magic, detect metal, detect temporal anomalies, etc.
    171 KB (26,525 words) - 16:10, 3 March 2019
  • ===Magic and the Supernatural=== ...thological tradition. Anything which appears to be caused by gods, demons, magic, or witchcraft can safely be assumed to be the result of posthuman abilitie
    80 KB (12,731 words) - 15:27, 18 October 2017
  • 2. Magic aka Ars Magica (Wizards and Witches) -Everything works, Technology, Magic, Necromancy-you name it and it will function here.
    8 KB (1,430 words) - 18:10, 4 August 2016
  • ...ese streets. The Arts Thaumaturgik rule all aspects of life in The City of Magic, from the basest peddler in the meanest alleyway to Its complex, incestuous ...being used in it, this is a city created by, and sustained by, the use of Magic in all aspects of Its life. Forget that "European Middle-Ages/Ren-Faire" vi
    12 KB (2,249 words) - 18:27, 2 July 2015
  • They are willing to use Tech or Magic or Anything Else, they just don't have any.
    4 KB (715 words) - 09:20, 3 July 2015
  • *[[WaRP:Magic| Magic]]
    1 KB (182 words) - 13:32, 3 July 2015
  • ...er than, "I'm agile; I come from a wealthy British family; and I dabble in magic"? Some signs are not always apparent. They might appear when you use the tr
    19 KB (3,238 words) - 06:55, 4 July 2015
  • ...resenting the way the character understands the power (ch'i pool, ki pool, magic pools, mana pools, and so forth). Regardless of their names, the pools work
    16 KB (2,808 words) - 08:23, 4 July 2015
  • ==Magic== There are hundreds of different styles of magic from various cultures and traditions around the world, but for the sake of
    7 KB (1,198 words) - 08:24, 4 July 2015
  • | class="aligncenter" |[[Media:D6_Magic_weg51024OGL.pdf|D6 Magic]]
    8 KB (1,191 words) - 06:10, 18 April 2016

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)