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  • ==Specialties== Each ability in Icons covers a lot of ground, so characters may have specialties reflecting aspects of their abilities where they are particularly proficien
    10 KB (1,599 words) - 08:18, 6 September 2011
  • ...g on the tables in this section to determine the hero's origin, abilities, specialties, and powers. Give your new hero a name, description, and background and you ...uperior training or specialized equipment. The character gains three bonus specialties, but two fewer powers (and may have no powers at all).
    16 KB (2,465 words) - 08:18, 6 September 2011
  • The Leadership specialty (see '''Specialties''') improves a team's Determination: add the leader's level in the specialt
    10 KB (1,655 words) - 08:20, 6 September 2011
  • Specialties provide a bonus with an ability when performing a specific action or operat So a character might, for example have specialties of Blades, Bows Expert, Investigation Expert, Journalism, Painting, and Ste
    9 KB (1,390 words) - 08:25, 6 September 2011
  • As with specialties, some powers (such as Elemental Control or Resistance) are actually power g
    63 KB (10,351 words) - 07:57, 10 November 2011
  • If you have a level 6 or higher Intellect, or specialties giving you an effective level that high, the GM may allow you to perform st ...as a benchmark of how much your character can be expected to know. Various specialties are useful in this regard, since they increase your effective Intellect lev
    35 KB (5,788 words) - 08:31, 6 September 2011
  • ...mplex device in the nick of time to save the world, but lacks any relevant specialties and has an Intellect that doesn't exactly break the bank. Fortunately, he h ...y also allow you to retcon with a major or better success with one of your specialties, reflecting an area of expertise where you hero could be expected to know o
    23 KB (3,943 words) - 08:31, 6 September 2011
  • ...ou and the player are agreeable, feel free to make it up! Use the existing specialties and powers as guidelines and examples and write up what the new trait does, '''Specialties:''' A character can improve an existing specialty by one level at the cost
    33 KB (5,730 words) - 08:33, 6 September 2011
  • '''Specialties''' '''Specialties'''
    6 KB (742 words) - 08:36, 6 September 2011
  • !colspan="2"|Specialties
    687 bytes (68 words) - 08:40, 6 September 2011
  • ...fields of expertise. It's usually more fun if each character has their own specialties, and their own role to fill. ...ng the letter of the rules permit. If all of the characters have their own specialties, then they can each get an opportunity to take center stage without another
    51 KB (8,401 words) - 15:20, 18 October 2017
  • ...with the same focus. It's usually more fun if each character has their own specialties, and their own role to fill.
    35 KB (5,395 words) - 11:12, 12 June 2019
  • ...with the same focus. It's usually more fun if each character has their own specialties, and their own role to fill.
    37 KB (5,817 words) - 11:12, 12 June 2019
  • ...with the same focus. It's usually more fun if each character has their own specialties, and their own role to fill.
    6 KB (940 words) - 11:12, 12 June 2019
  • ...ng the letter of the rules permit. If all of the characters have their own specialties, then they can each get an opportunity to take center stage without another
    59 KB (9,417 words) - 10:47, 10 May 2020
  • ...games set in ancient times up through the late Middle Ages. Like the above specialties it should not be necessary to break these down any further (such as Blacksm
    71 KB (10,467 words) - 19:41, 27 July 2019