MediaWiki:Zerospace EN.js: Difference between revisions
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Line 41: | Line 41: | ||
var random_alien = ''; | var random_alien = ''; | ||
random_alien = generate_alien_type() . "<br />"; | random_alien = generate_alien_type() . "<br />/n"; | ||
random_alien | random_alien += generate_alien_type() . "<br />/n"; | ||
random_alien | random_alien += generate_alien_type() . "<br />/n"; | ||
random_alien | random_alien += generate_alien_type() . "<br />/n"; | ||
document.getElementById("random_alien_title").innerHTML = 'Your Random Alien'; | document.getElementById("random_alien_title").innerHTML = 'Your Random Alien'; | ||
document.getElementById("random_alien_output").innerHTML = random_alien; | document.getElementById("random_alien_output").innerHTML = random_alien; |
Revision as of 15:11, 25 April 2018
function roll_dice(dice_size, dice_count)
{
dice_size = typeof dice_size !== 'undefined' ? dice_size : 6;
dice_count = typeof dice_count !== 'undefined' ? dice_count : 1;
var dice_total = 0;
for (i = 0; i < dice_count; i++) {
dice_total += Math.floor((Math.random() * dice_size) + 1);
}
return dice_total;
}
function generate_alien_type()
{
var dice_size = 6;
var dice_count = 3;
var alien_type = '';
alien_type_roll = roll_dice(dice_size, dice_count);
if (alien_type_roll <= 13)
{
alien_type = 'Humanoid alien';
}
else if (alien_type_roll <= 15)
{
alien_type = 'Android';
}
else
{
alien_type = 'Exotic alien';
}
return alien_type;
}
function generate_alien()
{
var random_alien = '';
random_alien = generate_alien_type() . "<br />/n";
random_alien += generate_alien_type() . "<br />/n";
random_alien += generate_alien_type() . "<br />/n";
random_alien += generate_alien_type() . "<br />/n";
document.getElementById("random_alien_title").innerHTML = 'Your Random Alien';
document.getElementById("random_alien_output").innerHTML = random_alien;
}
$(function () {
var random_alien_title = document.getElementById('random_alien_title');
var random_alien_button = document.getElementById('random_alien_button');
random_alien_title.innerHTML = 'Randomly Generate An Alien';
random_alien_button.innerHTML = '<input type="button" value="Generate An Alien" onclick="generate_alien();" />';
}());