JazzSupers provides suggestions and optional rules for using Jazz with superhero games. A few rare individuals have power beyond those of ordinary mortals, or perhaps they are just more motivated to live up to the potential that all humans have. In either case, superhero games are typically concerned with the conflicts between those who would use their extraordinary abilities to help their fellow man, and those who would use their great power to prey on those weaker or simply less ruthless than themselves.
For primary descriptors, choose one word from Column 1, and one word from Column 2. For secondary descriptors, choose one from either column. Or make up your own descriptors (with the GM's permission).
Note that these super abilities are fringe descriptors, and cost twice as much as regular descriptors.