Difference between revisions of "VERS:Making a Character"

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The creation of a character in VERS is in two parts, creating the [[Character Profile]], which is the basic personality and roleplaying parts which have minimal impact on the mechanical aspects of the game, and the [[Mechanical Aspects]], which deal with the actual parts that are involved in the dice rolling.
 
The creation of a character in VERS is in two parts, creating the [[Character Profile]], which is the basic personality and roleplaying parts which have minimal impact on the mechanical aspects of the game, and the [[Mechanical Aspects]], which deal with the actual parts that are involved in the dice rolling.
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Revision as of 17:11, 1 July 2020

VERS -> VERS:Making a Character


The creation of a character in VERS is in two parts, creating the Character Profile, which is the basic personality and roleplaying parts which have minimal impact on the mechanical aspects of the game, and the Mechanical Aspects, which deal with the actual parts that are involved in the dice rolling.



VERSIcon.png VERS Playtest v20.7 - Online Rule Reference
General Rules Basics
Making a Character Character Profile - Mechanical Aspects (Attributes - Skills - Abilities - Gear)
Gameplay Mental Conflict - Physical Conflict - Social Conflict - Stunts
GM Info NPCs
Optional Rules Not Yet Complete
Gamemastering Not Yet Complete
Storytelling and Drama Not Yet Complete
Advanced Techniques Not Yet Complete
Appendices Example Abilities Fantasy - Psionics - Superheroes
Example Gear Prehistoric to Dark Ages - Medieval to Renaissance - Modern - Sci-Fi
Example NPCs Animals - People - Fantasy - Horror - Sci-Fi