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  • ...hurt. Unless otherwise noted, equipment has a rating of 1, adding 1 to the character's roll when attempting a skill roll. ...ances. If a tool or weapon ceases to function at an inconvenient time, the character will probably be granted a plot point by the GM.
    36 KB (4,704 words) - 16:02, 18 November 2021
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...two or three characters with the same focus. It's usually more fun if each character has their own specialty.
    26 KB (4,010 words) - 11:56, 3 April 2024
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...two or three characters with the same focus. It's usually more fun if each character has their own specialty.
    31 KB (4,775 words) - 11:55, 3 April 2024
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...two or three characters with the same focus. It's usually more fun if each character has their own specialty.
    31 KB (4,785 words) - 11:57, 3 April 2024
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...two or three characters with the same focus. It's usually more fun if each character has their own specialties, and their own role to fill.
    33 KB (5,043 words) - 21:06, 7 November 2021
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...ut if they undermine the fun of the game you have failed to make up a good character.
    51 KB (8,343 words) - 17:55, 14 April 2021
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...ut if they undermine the fun of the game you have failed to make up a good character.
    35 KB (5,478 words) - 20:25, 28 December 2021
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...e characters with the same power archetypes. It's usually more fun if each character has their own specialty and their own role to fill.
    58 KB (9,279 words) - 14:11, 18 February 2022
  • ...mount of time equal to the action depicted in a single comic book panel. A character can perform any action in a panel that would fit into a standard panel, inc ...of the characters' panels add up to a page, which is enough time for every character involved in the action to do at least one thing. As a default, ten pages of
    35 KB (5,788 words) - 08:31, 6 September 2011
  • ...ng what role-play gaming is, or defining what "Trading" allows a character to do, for example. These sparse spots may be filled in as time goes on, bu ==Character Generation==
    79 KB (11,452 words) - 09:55, 7 June 2022
  • ...rdest part is thinking up a character background and choosing what kind of character to play. In this chapter, we offer a few suggestions to help you out, along ...two or three characters with the same focus. It's usually more fun if each character has their own specialty.
    47 KB (7,383 words) - 11:53, 3 April 2024
  • ==Chapter Three: Character Mechanics== ...ers.) The "mechanical" part of the game is concerned with translating your character's Abstract into Statistics, Abilities, and Accents. If the terminology conf
    109 KB (17,470 words) - 15:08, 21 March 2023
  • Here's the meat-and-potatoes stuff: Plot, character, conflict. If you can accomplish these practical tasks, you're there, or at ...Not "Personal Computer" or "Politically Correct" but "Player Character". A character controlled by a player, meaning, not you. The PCs should be the most import
    54 KB (9,762 words) - 18:21, 14 April 2021
  • ...s are all within reach for a posthuman. Each power costs from one to three character points per rank in the power. The cost per rank of each power is listed in ...acter point in addition to the cost of the power itself, and it grants the character a +3 bonus to the task roll to use the power.
    168 KB (26,164 words) - 18:48, 14 April 2021
  • ...es-3-Character-Sheet-Helper?affiliate_id=43463 Bulletproof Blues Character Sheet Helper] write-ups, we will add your characters to the Kalos Universe, as we :The character seeks to ensure that misdeeds are met with appropriate punishment.
    140 KB (20,750 words) - 16:05, 15 December 2021
  • ...re not your character any more than Herman Melville was Captain Ahab. Your character will have good days and bad days, great successes and traumatic failures, a ...the perspective of the character significantly. This process of watching a character grow and develop is a gratifying one.
    116 KB (19,192 words) - 12:23, 21 March 2023
  • ...lues-Character-Sheet-Helper?affiliate_id=43463 Bulletproof Blues Character Sheet Helper] write-ups, we will add your characters to the Kalos Universe, as we '''Character Points Spent: 61'''<br />
    134 KB (18,623 words) - 21:46, 5 February 2020
  • ...lues-Character-Sheet-Helper?affiliate_id=43463 Bulletproof Blues Character Sheet Helper] ) est un outil utile pour élaborer et calculer vos héros. Si vous
    61 KB (9,976 words) - 18:06, 14 April 2021
  • ...lues-Character-Sheet-Helper?affiliate_id=43463 Bulletproof Blues Character Sheet Helper], nous ajouterons aussi vos personnages à l'Univers Kalos !
    148 KB (21,000 words) - 18:58, 25 February 2018
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