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  • ==Ordinary People== Most of the people in the Kalos Universe are ordinary humans without any powers. Feel free to
    3 KB (365 words) - 17:57, 3 June 2022
  • There are just over 1000 people in Riverton. Their tech-level is late medieval with a few differences. They ...pinnacle of a self-sustaining, pre-industrial society; any good thing that people can come up with prior to 1400 is in use here.
    4 KB (715 words) - 09:20, 3 July 2015
  • ...horse or eat your soul or some other acts so awful and terrible that sane people cannot even conceive of them. Conscription into some Warlords Army tends to -After looking things over people will realize that there are usually blocks of buildings together that are a
    5 KB (821 words) - 17:21, 10 April 2021
  • ...one group or another since intelligent people first became intelligent and people. ...enormous city-state complex during the First Age, housing several million people and covering the valley and surrounding countryside. Almost completely dest
    6 KB (1,112 words) - 16:17, 10 April 2021
  • ...a new trait. If the trait is something casual, such as brawling or reading people, you can pick it up without any special training. If it is technical or spe ...have a score of 1 with the trait. If the trait is standard, something most people can do, if not well, then you now have a score of 3.
    5 KB (853 words) - 07:38, 4 July 2015
  • ...f the action. It influences social interaction and making an impression on people. Your Willpower level also affects your Stamina, or ability to withstand da
    2 KB (277 words) - 08:22, 6 September 2011
  • ...st those people to befriend, seduce, calm, or deceive them. However, those people are likely to vividly remember the interaction later. This advantage costs ...midate, or otherwise negatively influence those characters. However, those people are likely to vividly remember the interaction later. This advantage costs
    11 KB (1,538 words) - 08:49, 7 April 2021
  • ...domain of universities and academics, and Gopher was the primary way that people interacted with it. The World Wide Web was literally invented while we wrot
    2 KB (329 words) - 18:44, 17 March 2023
  • | class="alignleft"|Excel at getting people to do what you want | class="alignleft"|Get a favor from people with influence or authority
    15 KB (2,330 words) - 17:41, 14 April 2021
  • ...collections of stats on a piece of paper. They are the representations of people, with all the mental and emotional parts required for that in addition to t
    2 KB (392 words) - 09:14, 7 April 2021
  • ...e alignment can still be quite different from each other. In addition, few people are completely consistent. ...lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships.
    19 KB (2,858 words) - 13:45, 14 April 2021
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact ...rmer associates. From time to time, the character can contact one of these people, and have a reasonable chance of getting a favour from them. When the chara
    13 KB (2,084 words) - 11:58, 3 April 2024
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact | class="alignleft"|Make people nervous for no real reason
    18 KB (2,836 words) - 17:16, 15 December 2021
  • ...power, he can use those dice in addition to the normal 2 dice that average people get, but must expend a shot to do so. For example, telepathy can counter mi The most common example is duration. If a power lasts "1 hour," then some people may shake it off in 50 minutes, while others might stay under the influence
    16 KB (2,808 words) - 08:23, 4 July 2015
  • ...have attributes within the 1 to 6 range -- from "Typical" to "Great". Few people reach 7 in any attribute, and 8 is the peak of human potential. ...er's supernatural might, magical potency, or spiritual enlightenment. Most people have a Power Level of zero.
    15 KB (2,081 words) - 14:28, 15 December 2021
  • | class="alignleft"|Make people nervous for no real reason ...rmer associates. From time to time, the character can contact one of these people, and have a reasonable chance of getting a favour from them. When the chara
    17 KB (2,816 words) - 17:24, 23 November 2021
  • *Things tend not to have proper names, the people you are fighting are called The Horde, the city they come from is called Th ...est, they are known as The Great Northern Road and The Trading Road by the people of Riverton. They are both about 50' wide and appear to be indestructible b
    10 KB (1,740 words) - 17:58, 10 May 2022
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact | class="alignleft"|The character may make people nervous for no real reason.
    20 KB (3,125 words) - 11:55, 3 April 2024
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact | class="alignleft"|The character may make people nervous for no real reason.
    21 KB (3,213 words) - 11:59, 3 April 2024
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact | class="alignleft"|The character may make people nervous for no real reason.
    21 KB (3,236 words) - 11:53, 3 April 2024
  • ...attributes within the 2 to 6 range -- from "Typical" to "Exceptional". Few people reach 7 in any attribute, and 8 is the peak of human potential. ...er's supernatural might, magical potency, or spiritual enlightenment. Most people have a Power Level of zero.
    17 KB (2,295 words) - 16:57, 15 December 2021
  • | class="alignleft"|Make people nervous for no real reason ...rmer associates. From time to time, the character can contact one of these people, and have a reasonable chance of getting a favour from them. When the chara
    21 KB (3,250 words) - 17:15, 15 December 2021
  • ...alled a player character, or '''PC'''. The player characters are imaginary people who inhabit the fictional universe of the game. ...a great idea, let them know. It will make them feel good, and it will let people know what kind of game ''you'' find fun.
    15 KB (2,324 words) - 09:29, 17 April 2024
  • ...t suffer a penalty die (see below). If he had chosen to have "manipulating people" as his "superior" trait, he would have gotten to roll four dice. In tasks that two people can easily do simultaneously without getting in each others' way, add the d
    15 KB (2,801 words) - 07:00, 4 July 2015
  • ...ranked on a scale from 1 to 10. Most people have attributes of 1 or 2. Few people reach 3 in any attribute, and 4 is the peak of human potential. ...eir technological might, alien potency, psychic potential, and so on. Most people have a Power Level of zero.
    18 KB (2,453 words) - 09:27, 28 January 2022
  • ...na called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Bulletproof Blues''. ...y) seemed like a great idea. However, when we examined the characters that people actually played, we found that there was a very strong correlation between
    21 KB (3,233 words) - 13:27, 14 April 2021
  • ...e. Failing to disarm that bomb, on the other hand? Yea, there are a lot of people who are going to care about that. And a character who couldn’t fail the r
    4 KB (656 words) - 07:57, 7 April 2021
  • You're skilled at digging up information, tailing people, and finding lost people and items. Add your specialty bonus to these and similar tests.
    9 KB (1,390 words) - 08:25, 6 September 2011
  • ...have attributes within the 1 to 6 range -- from "Typical" to "Great". Few people reach 7 in any attribute, and 8 is the peak of human potential. Curiously e
    15 KB (2,056 words) - 20:56, 7 November 2021
  • ...alled a player character, or '''PC'''. The player characters are imaginary people who inhabit the fictional universe of ''ZeroSpace''. ...a great idea, let them know. It will make them feel good, and it will let people know what kind of game ''you'' find fun.
    13 KB (1,966 words) - 20:18, 5 January 2023
  • * '''Salvo:''' The spell affects multiple people simultaneously (maximum number of targets equal to "general effect", based ...damage, it won't work, and it may backfire horribly. The gods are cruel to people who try to find loopholes in the laws of magic.)
    11 KB (1,809 words) - 13:25, 30 December 2021
  • ...it and publish your modification or even make it entirely new. Just point people back to me as the originator. Cool, huh?
    5 KB (759 words) - 08:37, 7 April 2021
  • ...ally have families, loved ones, friends, romantic interests, and so forth, people special to them in some way. ...ing Aspects''' in the following section for more information.) So the more people you are connected to, the more easily both you and others may tag your aspe
    23 KB (3,943 words) - 08:31, 6 September 2011
  • ...(Characters in ''Warlords Of Kruhl'' are extraordinary: relatively normal people would be created with 25 character points.)
    5 KB (806 words) - 09:20, 14 April 2021
  • ...uncil of the smartest people in the city, has a population of about 50,000 people of various races, has almost no serious crime, is pretty peaceful internall ...be completely different from one person to the next. Ordinarily a group of people walking into the environs of this city will see an almost endless expanse o
    12 KB (2,249 words) - 18:27, 2 July 2015
  • ...are exceptional abilities that a normal person ''can'' have, but that most people ''do not'' have. The details of each gift are highly dependent on a charact | class="alignleft"|Make people nervous for no real reason
    25 KB (3,904 words) - 17:16, 15 December 2021
  • ...na called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Bulletproof Blues''. ...a great idea, let them know. It will make them feel good, and it will let people know what kind of game ''you'' find fun.
    17 KB (2,703 words) - 12:00, 3 April 2024
  • ...na called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Bulletproof Blues''. ...a great idea, let them know. It will make them feel good, and it will let people know what kind of game ''you'' find fun.
    17 KB (2,690 words) - 12:01, 3 April 2024
  • ...ranked on a scale from 1 to 10. Most people have attributes of 1 or 2. Few people reach 3 in any attribute, and 4 is the peak of human potential. ...eir technological might, alien potency, psychic potential, and so on. Most people have a Power Level of zero.
    26 KB (3,387 words) - 15:45, 15 July 2022
  • ...ranked on a scale from 1 to 10. Most people have attributes of 1 or 2. Few people reach 3 in any attribute, and 4 is the peak of human potential. ...ir supernatural might, magical potency, psychic potential, and so on. Most people have a Power Level of zero.
    26 KB (3,387 words) - 17:50, 31 May 2022
  • ...ranked on a scale from 1 to 10. Most people have attributes of 1 or 2. Few people reach 3 in any attribute, and 4 is the peak of human potential. ...ir supernatural might, magical potency, psychic potential, and so on. Most people have a Power Level of zero.
    26 KB (3,395 words) - 17:50, 31 May 2022
  • ...n a scale from 1 to 10. Most '''people have attributes from 2 to 4'''. Few people reach 5 in any attribute, and '''6 is the peak of Human ability'''. ...''', '''alien potency''', '''psychic ability''', or what have you. Most '''people have a Power Level of zero'''.
    25 KB (3,216 words) - 15:21, 6 May 2023
  • ...s and Robbers, even "playing house." Adults have roles, too, although most people do not think about it that way. Doctor, Teacher, Boss, Wife, Husband, Paren ...ho have jobs and bought this game. The Player Characters are the imaginary people who only have an identity in the fictional world of ''Legacy: War of Ages''
    16 KB (2,833 words) - 14:13, 21 March 2023
  • | class="alignleft"|The character can see the invisible emanations around people ...ignleft"|The character can communicate with inanimate objects in ways that people normally can't
    35 KB (5,286 words) - 11:28, 18 April 2024
  • *'''Gifts:''' what gives the character an edge over most normal people? *'''Powers:''' what powers set the character apart from normal people?
    26 KB (4,010 words) - 11:56, 3 April 2024
  • ...rk. Despite this fact, power and utilities still function and a great many people live here. The Red Shift Bar is in the spaceport concourse.
    5 KB (925 words) - 18:12, 2 July 2015
  • *'''Gifts:''' what gives the character an edge over most people? *'''Occult powers:''' what powers set the character apart from normal people?
    33 KB (5,043 words) - 21:06, 7 November 2021
  • *'''Folk:''' who are the character's people? *'''Gifts:''' what gives the character an edge over most normal people?
    31 KB (4,775 words) - 11:55, 3 April 2024
  • *'''Folk:''' who are the character's people? *'''Gifts:''' what gives the character an edge over most normal people?
    31 KB (4,785 words) - 11:57, 3 April 2024
  • ..., and by last night there was already someone in here looking for you. Two people, as a matter of fact. Some things don't change, hmm?" Her eyes twinkled thr ...na called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Bulletproof Blues''.
    21 KB (3,518 words) - 12:00, 3 April 2024
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