Talk:Bulletproof Blues 3e EN:Contents: Difference between revisions

From OGC
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
* Remove/replace "Demanding"
* Remove/replace "Demanding"
* Remove/replace "Routine"
* Remove/replace "Routine"
* Remove/replace "melee"
* Add "close" where "hand-to-hand" is mentioned
* Remove/replace "melee" with "close"
* Replace advantage with talent? gift?
* Replace advantage with talent? gift?
* Replace bonus with advantage die
* Replace bonus with advantage die

Revision as of 19:55, 1 January 2018

Changes

  • Prowess removed. Absorbed into Brawn.
  • Accuracy removed. Absorbed into Agility.
  • Willpower changed to Will.
  • Endurance removed. Replaced by endurance levels.
  • Brawn used for attack value in hand-to-hand combat.
  • Agility used for attack value in ranged combat.
  • Will changed from Willpower.
  • Task roll changed to [attribute] roll.
  • Remove/replace "Demanding"
  • Remove/replace "Routine"
  • Add "close" where "hand-to-hand" is mentioned
  • Remove/replace "melee" with "close"
  • Replace advantage with talent? gift?
  • Replace bonus with advantage die
  • Replace penalty with disadvantage die

Complications

Musclebound

The character has greater strength than they are able to use effectively in combat. In hand-to-hand combat, the character's attack value is based on one-half of the character's Brawn (rounded up). The first time a musclebound character misses with a hand-to-hand attack during a game session, they receive one plot point. This plot point is lost if not used by the end of the game session.

Advantages

Lightning Strike

A character with Lightning Strike can deal devastating blows using speed and finesse rather than brute force. When in close combat, the character may substitute their rank in Agility for their rank in Brawn when determining their attack value (AV). The player may choose which attribute to use on a case by case basis. This can reflect the character's advanced advanced martial arts training, their superhuman speed, the harnessing of the character's chi, or some other effect, depending on the specifics of the character's archetype and abilities.

Notes

  • recalculate character costs and point levels for removing 1 attribute (removing Prowess and Accuracy, adding Power).