Jazz 3e EN:JazzPsychic: Difference between revisions
Jump to navigation
Jump to search
m (Admin moved page Jazz 4.0:JazzPsychic to Jazz 3e EN:JazzPsychic without leaving a redirect) |
No edit summary |
||
Line 3: | Line 3: | ||
[[Image:Jazzpsychic.png|frameless|JazzPsychic]] | [[Image:Jazzpsychic.png|frameless|JazzPsychic]] | ||
JazzPsychic is a [[ | JazzPsychic is a [[Jazz_3e_EN#Genre_modules|genre module]] for [[Jazz_3e_EN|Jazz]]. [[Jazz_3e_EN:JazzCore|JazzCore]] is required. | ||
==Introduction== | ==Introduction== | ||
Line 74: | Line 74: | ||
[[Category:Jazz | [[Category:Jazz]] | ||
[[Category:Genres]] | [[Category:Genres]] |
Latest revision as of 09:21, 7 June 2022
JazzPsychic is a genre module for Jazz. JazzCore is required.
Introduction
JazzPsychic provides suggestions and optional rules for using Jazz with games featuring characters with extrasensory or mental powers.
Genre conventions
Typical aspects
For primary aspects, choose one word from Column 1, and one word from Column 2. Do the same for secondary aspects, or choose one from either column. Or make up your own aspects (with the GM's permission).
|
|