Jazz 3e EN:JazzSteampunk: Difference between revisions
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[[Image:Jazzsteampunk.png|frameless|JazzSteampunk]] | [[Image:Jazzsteampunk.png|frameless|JazzSteampunk]] | ||
JazzSteampunk is a [[ | JazzSteampunk is a [[Jazz_3e_EN#Genre_modules|genre module]] for [[Jazz_3e_EN|Jazz]]. [[Jazz_3e_EN:JazzCore|JazzCore]] is required. | ||
==Introduction== | ==Introduction== | ||
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==Typical | ==Typical aspects== | ||
For primary | For primary aspects, choose one word from Column 1, and one word from Column 2. Do the same for secondary aspects, or choose one from either column. Or make up your own aspects (with the GM's permission). | ||
{| cellpadding="4" | |||
|+Table: | {| cellpadding="4" cellspacing="1" | ||
|+Table: Typical aspects | |||
|- | |- | ||
| style="vertical-align:top"| | | style="vertical-align:top"| | ||
{| cellpadding="4" | {| cellpadding="4" class="wikitable zebra" | ||
|- | |||
! class="aligncenter" |Column 1 | ! class="aligncenter" |Column 1 | ||
|- | |- | ||
| class="alignleft" |Agile | | class="alignleft" |Agile | ||
|- | |- | ||
| class="alignleft" |Analytical | | class="alignleft" |Analytical | ||
|- | |- | ||
| class="alignleft" |Athletic | | class="alignleft" |Athletic | ||
|- | |- | ||
| class="alignleft" |Belligerent | | class="alignleft" |Belligerent | ||
|- | |- | ||
| class="alignleft" |Brawny | | class="alignleft" |Brawny | ||
|- | |- | ||
| class="alignleft" |Charming | | class="alignleft" |Charming | ||
|- | |- | ||
| class="alignleft" |Clever | | class="alignleft" |Clever | ||
|- | |- | ||
| class="alignleft" |Cynical | | class="alignleft" |Cynical | ||
|- | |- | ||
| class="alignleft" |Disreputable | | class="alignleft" |Disreputable | ||
|- | |- | ||
| class="alignleft" |Famous | | class="alignleft" |Famous | ||
|- | |- | ||
| class="alignleft" |Fearless | | class="alignleft" |Fearless | ||
|- | |- | ||
| class="alignleft" |Gregarious | | class="alignleft" |Gregarious | ||
|- | |- | ||
| class="alignleft" |Hard-drinking | | class="alignleft" |Hard-drinking | ||
|- | |- | ||
| class="alignleft" |Idealistic | | class="alignleft" |Idealistic | ||
|- | |- | ||
| class="alignleft" |Kind-hearted | | class="alignleft" |Kind-hearted | ||
|- | |- | ||
| class="alignleft" |Lower class | | class="alignleft" |Lower class | ||
|- | |- | ||
| class="alignleft" |Observant | | class="alignleft" |Observant | ||
|- | |- | ||
| class="alignleft" |Patient | | class="alignleft" |Patient | ||
|- | |- | ||
| class="alignleft" |Persuasive | | class="alignleft" |Persuasive | ||
|- | |- | ||
| class="alignleft" |Rugged | | class="alignleft" |Rugged | ||
|- | |- | ||
| class="alignleft" |Serene | | class="alignleft" |Serene | ||
|- | |- | ||
| class="alignleft" |Stealthy | | class="alignleft" |Stealthy | ||
|- | |- | ||
| class="alignleft" |Stubborn | | class="alignleft" |Stubborn | ||
|- | |- | ||
| class="alignleft" |Tough | | class="alignleft" |Tough | ||
|- | |- | ||
| class="alignleft" |Upper class | | class="alignleft" |Upper class | ||
|- | |- | ||
| class="alignleft" |Wealthy | | class="alignleft" |Wealthy | ||
|- | |- | ||
| class="alignleft" |Wily | | class="alignleft" |Wily | ||
|- | |- | ||
| class="alignleft" |Wise | | class="alignleft" |Wise | ||
|} | |} | ||
| style="vertical-align:top"| | | style="vertical-align:top"| | ||
{| cellpadding="4" | {| cellpadding="4" class="wikitable zebra" | ||
|- | |||
! class="aligncenter" |Column 2 | ! class="aligncenter" |Column 2 | ||
|- | |- | ||
| class="alignleft" |Acrobat | | class="alignleft" |Acrobat | ||
|- | |- | ||
| class="alignleft" |Actor | | class="alignleft" |Actor | ||
|- | |- | ||
| class="alignleft" |Archeologist | | class="alignleft" |Archeologist | ||
|- | |- | ||
| class="alignleft" |Artist | | class="alignleft" |Artist | ||
|- | |- | ||
| class="alignleft" |Bodyguard | | class="alignleft" |Bodyguard | ||
|- | |- | ||
| class="alignleft" |Bureaucrat | | class="alignleft" |Bureaucrat | ||
|- | |- | ||
| class="alignleft" |Contortionist | | class="alignleft" |Contortionist | ||
|- | |- | ||
| class="alignleft" |Dirigible pilot | | class="alignleft" |Dirigible pilot | ||
|- | |- | ||
| class="alignleft" |Doctor | | class="alignleft" |Doctor | ||
|- | |- | ||
| class="alignleft" |Drunkard | | class="alignleft" |Drunkard | ||
|- | |- | ||
| class="alignleft" |Engineer | | class="alignleft" |Engineer | ||
|- | |- | ||
| class="alignleft" |Explorer | | class="alignleft" |Explorer | ||
|- | |- | ||
| class="alignleft" |Gambler | | class="alignleft" |Gambler | ||
|- | |- | ||
| class="alignleft" |Historian | | class="alignleft" |Historian | ||
|- | |- | ||
| class="alignleft" |Inventor | | class="alignleft" |Inventor | ||
|- | |- | ||
| class="alignleft" |Journalist | | class="alignleft" |Journalist | ||
|- | |- | ||
| class="alignleft" |Linguist | | class="alignleft" |Linguist | ||
|- | |- | ||
| class="alignleft" |Mystic | | class="alignleft" |Mystic | ||
|- | |- | ||
| class="alignleft" |Musician | | class="alignleft" |Musician | ||
|- | |- | ||
| class="alignleft" |Novelist | | class="alignleft" |Novelist | ||
|- | |- | ||
| class="alignleft" |Politician | | class="alignleft" |Politician | ||
|- | |- | ||
| class="alignleft" |Professor | | class="alignleft" |Professor | ||
|- | |- | ||
| class="alignleft" |Psychiatrist | | class="alignleft" |Psychiatrist | ||
|- | |- | ||
| class="alignleft" |Sailor | | class="alignleft" |Sailor | ||
|- | |- | ||
| class="alignleft" |Scientist | | class="alignleft" |Scientist | ||
|- | |- | ||
| class="alignleft" |Soldier | | class="alignleft" |Soldier | ||
|- | |- | ||
| class="alignleft" |Spy | | class="alignleft" |Spy | ||
|- | |- | ||
| class="alignleft" |Stage magician | | class="alignleft" |Stage magician | ||
|} | |} | ||
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Additionally, most steampunk characters should have | Additionally, most steampunk characters should have an aspect indicating their nationality (British, Hungarian, Japanese, etc.). | ||
[[Category:Jazz | [[Category:Jazz]] | ||
[[Category:Genres]] | [[Category:Genres]] |
Latest revision as of 08:23, 7 June 2022
JazzSteampunk is a genre module for Jazz. JazzCore is required.
Introduction
JazzSteampunk provides suggestions and optional rules for using Jazz with games set in a parallel Victorian era, or something very much like it. Social distinctions are important, and technology is a craft rather than a science. Machines are complex, ornate, and made by hand.
Genre conventions
Typical aspects
For primary aspects, choose one word from Column 1, and one word from Column 2. Do the same for secondary aspects, or choose one from either column. Or make up your own aspects (with the GM's permission).
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Additionally, most steampunk characters should have an aspect indicating their nationality (British, Hungarian, Japanese, etc.).