Jazz 3e EN:JazzPsychic: Difference between revisions
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[[Image:Jazzpsychic.png|frameless|JazzPsychic]] | [[Image:Jazzpsychic.png|frameless|JazzPsychic]] | ||
JazzPsychic is a [[Jazz | JazzPsychic is a [[Jazz 4.0#Genre_modules|genre module]] for [[Jazz 4.0|Jazz]]. [[Jazz 4.0:JazzCore|JazzCore]] is required. | ||
==Introduction== | ==Introduction== | ||
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[[Category:Jazz | [[Category:Jazz 4.0]] | ||
[[Category:Genres]] | [[Category:Genres]] |
Revision as of 11:57, 5 July 2017
JazzPsychic is a genre module for Jazz. JazzCore is required.
Introduction
JazzPsychic provides suggestions and optional rules for using Jazz with games featuring characters with extrasensory or mental powers.
Genre conventions
Typical descriptors
For primary descriptors, choose one word from Column 1, and one word from Column 2. For secondary descriptors, choose one from either column. Or make up your own descriptors (with the GM's permission).
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Note that these psychic abilities are fringe descriptors, and cost twice as much as regular descriptors.
Typical flaws
The flaws of psychics tend to be in the form of psychological problems: manias, phobias, and so on. Choose one of the following flaws, or make up one of your own (with the GM's permission).
Depression |
Mood swings |
Nightmares |
Obsession-Compulsion |
Panic attacks |
Phobia |