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| rowspan="4" style="background-color:#bec8b7;" | [[Book I - Player Rules|Player Rules]] | | rowspan="4" style="background-color:#bec8b7;" | [[Book I - Player Rules|Player Rules]] | ||
| [[Basics]] | | [[Basics]] | ||
| [[Basics#What Is Roleplaying|What Is Roleplaying]] - [[Characters]] ([[Characters#Character Points|Character Points]], [[Characters#Ranks|Ranks]] - [[Time]] ([[Time#Conflict Driven Time|Conflict Driven]], [[Time#Dramatic Time|Dramatic Time]], [[Time#Flashbacks|Flashbacks]]) - [[Dice and Rolling]] | | [[Basics#What Is Roleplaying|What Is Roleplaying]] - [[Characters]] ([[Characters#Character Points|Character Points]], [[Characters#Ranks|Ranks]]) - [[Time]] ([[Time#Conflict Driven Time|Conflict Driven]], [[Time#Dramatic Time|Dramatic Time]], [[Time#Flashbacks|Flashbacks]]) - [[Dice and Rolling]] | ||
|- | |- | ||
| [[Who Your Character Is|Who is Your Character]]? | | [[Who Your Character Is|Who is Your Character]]? |
Revision as of 17:46, 24 July 2019
VERS Playtest v19.7 - Online Rule Reference | ||
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Player Rules | Basics | What Is Roleplaying - Characters (Character Points, Ranks) - Time (Conflict Driven, Dramatic Time, Flashbacks) - Dice and Rolling |
Who is Your Character? | Character Concept - Momentum - Talent - Anchor - Motivation - Flaw - Relationships | |
What Can They Do? | Power Source - Power Level - Attributes (Mental, Physical, Social, Figured, Other) - Skills (Skills in Detail) - Advantages (Mental, Physical, Social, Universal) - Abilities (Controlled Effects, Inherent Effects, Aspects) - Gear | |
Gameplay | Combat (Mental, Physical, Social) - The Chase - Stunts - The Environment | |
GM Information | Optional Rules | |
Appendices | Gear Examples |