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  • Most people need to rest after eight hours of strenuous activity. A character who goes * Outsider: Blueshift's unease around normal people is often taken as disdain.
    48 KB (7,371 words) - 12:00, 3 April 2024
  • ...h Danger Sense can see into the future, or "read" the destiny of items and people by touching them. Seeing into the future is never completely reliable: this ...rvive in environments and conditions that would impair or even kill normal people. This includes unusual or even poisonous atmospheres, such as underwater or
    205 KB (31,921 words) - 19:25, 18 April 2022
  • * '''Salvo (×)''' The spell affects multiple people within range simultaneously. Maximum number of targets equal to "Effect", b
    30 KB (4,589 words) - 12:01, 3 April 2024
  • Most people need to rest after eight hours of strenuous activity. If they do not, they * Outsider: Blueshift's unease around normal people is often taken as disdain.
    65 KB (9,622 words) - 18:38, 26 December 2021
  • ||People
    33 KB (5,730 words) - 08:33, 6 September 2011
  • ...fect on the simulated reality experienced through the Winternet. The other people who interact with the PCs in the Winternet are merely simulations, and so c ...f every cent a character spends. Counting pennies is not much fun for most people, and it certainly isn't the central theme of a good role-playing game. A mo
    132 KB (21,276 words) - 08:04, 24 March 2023
  • ...manoids, giving them a curious, loping gait. Mentally, they are an intense people and their society possesses a rigorous, complex caste system that governs a
    47 KB (7,684 words) - 16:37, 11 August 2016
  • ...ection known as the Burroughs Plague resulted in the deaths of hundreds of people in College Park and Beltsville, Maryland. The symptoms of the disease inclu
    107 KB (16,458 words) - 17:44, 14 April 2021
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