Warlords Of Kruhl 3e EN:Magic
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Commanding the arcane forces of the universe is not as straightforward as performing a mundane activity; if it were, everyone would do it. All magic is opposed, if not by the struggling of the victim, then by the contrariness of the universe as a whole. Unless otherwise indicated, using Thaumaturgy or Theology to cast a spell is a remarkably difficult (DV 6) task.