Bulletproof Blues 4e EN:Characters

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Here are a few characters to get you started. You can find more characters and additional information about the Kalos Universe at the Kalos Universe Wiki, which is free to use. If you send us your Bulletproof Blues Character Sheet Helper write-ups, we will add your characters to the Kalos Universe, as well!

Black Steel

The Hidden Blade

Black Steel
First Appearance Black Steel #1, 2014
Real Name Tommy Lee
Identity Secret ID
Player NPC
Origin Gifted
Archetype Shadow
Team Affiliation Solo
Base Of Operations San Francisco, CA, USA
Range Of Operations Global

Description

Age 26 Nationality Korean American
Height 183 cm (6' 0") Hair Black
Weight 84 kg (187 lbs) Eyes Green
Gender Cis Male Sexuality Heterosexual

Tommy is a fit young man, half Korean and half African American, with an athlete's build and a model's striking facial features. He has deep almond skin, black hair, and arresting green eyes. He is always impeccably dressed when not dressed as his alter ego. When going out as Black Steel, he wears a black gi paired with a deep hood and a domino mask.

Attributes

Agility 4
Brawn 3
Presence 4
Reason 3
Power Level 6
Endurance 7
  • Normal Lift: 110 kg (heavy adult)
  • Max Lift: 240 kg (motorcycle)
  • Throw 25 kg: 5 m
  • Jump: 2 m
  • Max Effect: 32
  • Max Range: 1 km
  • Max Area: 10 m radius
  • Max Mass: 1,600 kg

Skills

  • Athletics
  • Culture
  • Diplomacy
  • Hand-to-hand Combat
  • Investigation (+)
  • Manipulation
  • Perception
  • Ranged Combat (+)
  • Stealth
  • Survival

Gifts

  • Connected
  • Fascinating
  • Linguist
  • Master Plan
  • Wealthy

Powers

Absorption
Constant, Self-only
Kinetic Control
Blast
Standard action, Ranged, Normal
Kinetic Impartation
Detect Assassin's Mark
Standard action, Self-only
Force Field
Quick action, Self-only
Kinetic Control
Teleportation
Move action, Self-only
Teleport: 130 m (470 km)

Equipment

Knife (PL 1)
Flash Grenade (PL 3)
area, blinding, stunning, single use
Smoke Grenade (PL 3)
Darkness, area, single use (lasts 10 rounds)

Movement

Base Move All-out Move
Run 13 m 78 m (47 km/h)
Swim 4 m 24 m (14 km/h)
Jump Jump: 2 m
Teleport 130 m 470 km

Personality

Tommy is a modern day sophist, and he loves rhetoric, philosophy, and debate. His nature is to be quite laid back and zen-like under most circumstances. However, when the weight of his family's misdeeds lay upon him, he is driven to make recompense, and all grace leaves his tongue. He becomes pragmatic and stoic, enabling him to make the hard choices that give his life meaning. If there is no place for him in the light, he will embrace the darkness to remove those that justice cannot reach.

Motivations

Justice
The character seeks to ensure that misdeeds are met with appropriate punishment.
Serenity
The character seeks freedom from the mistakes or tragedies of their past.

Complications

Wanted
Tommy is a loner, accepted neither by the law nor by the criminal underworld on which he preys.

History

Tommy's mother was a US Diplomat stationed in South Korea, and his father was... complicated. The assassin Shindo infiltrated the party only to get a lay of the land and information, not for a liaison with a diplomat. But that interlude resulted in a son. His mother, ever pragmatic, did not tell Tommy who his father was. One of his enemies did, after killing her. It was then that Tommy's powers manifested, enabling him to escape. From then on, he lived life on the run, with one goal other than survival -- not to end up like his father.

But his powers were more fit to follow his sire than rebel against him -- tailor made for an assassin. Heroes didn't accept him, and villains... well, his father had made enemies on both sides of the law. So Tommy found another use for his abilities: to bring to justice those villains that the system couldn't touch, and do what the other heroes couldn't... or wouldn't.

Powers and Abilities

With his strength, speed, and skills, Tommy would be a deadly foe even without his powers. His ability to teleport, control kinetic energy, and "mark" targets makes him an implacable hunter, able to reach targets where they think they are safest. Tommy's "Assassin's Mark" is a quasi-psychic "tag" that he can place on a single person or object by touching them, and then find later (with a successful Perception roll). His Assassin's Mark does not last forever, of course: it fades over the course of a few days.

Tommy's usual tactics are to gather his own evidence to come to a judgment on the target, scout them out and discover their weaknesses, use his connections to get close enough to "mark" them, and then kill them when they least expect it.

Tommy is completely fluent in Korean, American English, and Cantonese, but he quickly picks up any language he encounters.

Summary

Character Points Spent: 60
Unspent Experience: 0
Attributes 38 + Skills 12 + Gifts 5 + Powers 5 = 60 / 60

Blueshift

Chthyra

Crocolisk

Ganyeka

Grimknight

Karen 7

Karen X

Manticore

Master Sin

Miasma

Miasma Fume Trooper

Monolith

Noble Glaucus

Scanner

Tempest

Thornmallow

Ticktockman

Ticktockman Minuteman

Vulcan

Widow

Zero K

Ordinary People

Most of the people in the Kalos Universe are ordinary humans without any powers. Feel free to adjust the attributes and skills listed to make them more appropriate for a specific individual.

Experts

Experts are people who have devoted themselves to mastery of a discipline, such as doctors, engineers, electricians, and scientists. Even the most powerful posthuman must respect the skills and experience of someone who is an expert in their field.

Investigators

Investigators are people who are trained to notice details and solve mysteries, such as private investigators, police detectives, and mystery authors. They rarely pose a physical threat, but their meddling can cause problems for a posthuman with a secret identity.

Politicians

Politicians are people who have studied how government works and decided that they do not want to be on the receiving end of it, such as mayors, police chiefs, and members of Congress. They rarely pose a direct physical threat, but they often have access to large numbers of thugs who will do what the politician says.

Soldiers

Soldiers are people with significant combat training, such as Marines, Secret Service members, and professional bodyguards. They are usually professionals who work well in groups and who adapt quickly to changing conditions. They are nearly always armed.

Thugs

Thugs are people with minimal combat training, such as gang members, police officers, and right-wing protesters. Thugs can be dangerous in large groups, even to posthumans. They sometimes have body armor, and they usually carry weapons.