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  • ...player. At the same time, I'll warn you about the pitfalls of being a bad player. It's the whole package. Enjoy. ...the parlance as a "munchkin" or a "rules lawyer" or a "min-maxer," he's a player who tries to build his character for optimal performance in some area of pl
    34 KB (5,996 words) - 18:14, 14 April 2021

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  • *[[Bulletproof_Blues_1e_EN:Player_Advice | Player Advice, by Greg Stolze (English)]] *[[Bulletproof_Blues_1e_EN:GM_Advice | GM Advice, by Greg Stolze (English)]]
    1 KB (193 words) - 08:09, 5 February 2023
  • ...that govern things like conflicts between players and whether something a player attempts is successful. Improv theatre is fun, but there aren't any rules l ...game, each player adopts a persona called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of Kruhl.
    16 KB (2,411 words) - 12:30, 4 November 2021
  • ...of each advantage are highly dependent on a character's background, so the player should work with the GM to flesh out these details. Each advantage costs on | class="alignleft"|Team Player
    15 KB (2,330 words) - 17:41, 14 April 2021
  • ...that govern things like conflicts between players and whether something a player attempts is successful. Improv theatre is fun, but there aren't any rules l ...game, each player adopts a persona called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Rough
    19 KB (3,055 words) - 06:40, 15 December 2021
  • ...as a skill roll with a penalty based on the opponent’s defense, while if a player character is being attacked they roll their defense with a penalty based on ...re not any specific rules for this type of gameplay, but a small amount of advice.
    12 KB (1,958 words) - 08:53, 7 April 2021
  • This section gives you information and advice on how to run an enjoyable series of ''Legacy'' games, called a "campaign." ...ers change and grow. New allies and enemies will present themselves to the Player Characters, and new challenges will arise as old problems are resolved.
    38 KB (6,518 words) - 15:12, 21 March 2023
  • ...g and offers some advice on how to do it well. The most important piece of advice is to just relax, remember it's all just a game and, most of all, have ''fu ...this character be a good addition to the game overall and fun for both the player and the rest of the group?
    33 KB (5,730 words) - 08:33, 6 September 2011
  • ...that govern things like conflicts between players and whether something a player attempts is successful. Improv theatre is fun, but there aren't any rules l ...game, each player adopts a persona called a player character, or "PC". The player characters are imaginary people who inhabit the fictional world of ''Bullet
    30 KB (4,431 words) - 17:40, 14 April 2021
  • ...player. At the same time, I'll warn you about the pitfalls of being a bad player. It's the whole package. Enjoy. ...the parlance as a "munchkin" or a "rules lawyer" or a "min-maxer," he's a player who tries to build his character for optimal performance in some area of pl
    34 KB (5,996 words) - 18:14, 14 April 2021
  • ..."Politically Correct" but "Player Character". A character controlled by a player, meaning, not you. The PCs should be the most important characters in the g ...st. This is addressed at length under "Conflict" on page XXX, but the same advice from there applies here.
    54 KB (9,762 words) - 18:21, 14 April 2021
  • ...rsaries crafted by the Game Moderator are static and lifeless. Without the Player Characters there is no story. ...ng, useful, or unique when put into the context of the story and the other Player Characters.
    96 KB (15,963 words) - 14:15, 21 March 2023